
Distant kin of giant owls, owlfolk come in many shapes and sizes, from petite and fluffy to wide-winged and majestic. Owlfolk have arms and legs like other Humanoids, as well as wings that extend from their back and shoulders.
Because of their ancestral tie to the Feywild, owlfolk can innately see the magic of their surroundings. Like owls, owlfolk are graced with feathers that make no sound when they move or fly, making it easy for them to sneak up on you in the library.
Your owlfolk character might be nocturnal. Or perhaps your character is simply prone to rise later, embodying the common nickname of night owl.
Owlfolk Traits
Your owlfolk character has the following racial traits.
Ability Score Increase
When determining your character’s ability scores, increase one of those scores by 2 and a different score by 1, or increase three different scores by 1.
Languages
Languages
Your character can speak, read, and write Common and one other language of your choice.
Creature Type
You are Humanoid.
Size
You are Medium or Small. You choose the size when you gain this race.
Speed
Your walking speed is 30 feet.
Darkvision
You can see in dim light within 90 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Magic Sight
Your keen senses can focus to see the presence of magic. You gain the ability to cast the detect magic spell, but only as a ritual. Your spellcasting ability for this spell is your choice of Intelligence, Wisdom, or Charisma. You can also cast this spell normally with any spell slots you have.
Nimble Flight
Thanks to your wings, you have a flying speed equal to your walking speed. When you fall, you can use your reaction to make a Dexterity saving throw (DC 10) to stop falling and fly in place until the start of your next turn.
Silent Feathers
You have proficiency in the Stealth skill.





